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Stonetop
  • Libro I
  • Welcome to Stonetop
    • Expectations
    • The setting
    • Why play?
  • Getting Started
    • Review the setting
    • Set expectations
    • Discuss tone and content
    • Create characters
    • Intro the PCs
    • Let spring burst forth
    • After the session
  • Playing the Game
    • The conversation
    • Your agenda
    • Flow of play
    • Dice and moves
    • Your principles
    • Other things to do
    • Your character
    • Arcana
    • Followers
    • Your home
    • Moves
    • Gear and possessions
    • If you want to…
  • Libretti e Inserti
    • Il Benedetto
    • La Volpe
    • Il Duro
    • Giudice
    • Portaluce
    • Maresciallo
    • Il Ramingo
    • Cercatore
    • Aspirante Eroe
    • Inserti
    • Inventario
    • Compagno Animale
    • Squadra
    • Iniziati di Danu
    • Invocazioni
    • Seguaci
    • Fantasma
    • Redivivo
    • Asservito
    • Insediamento
  • Running the Game
    • Your agenda
    • The core loop
    • The spotlight
    • Scenes and loose play
    • Your GM moves
    • Example of play
    • Your principles
    • Other things to do
    • GMing is a practice
    • Prep
  • Player Moves
    • Defy Danger
    • Aid
    • Clash
    • Defend
    • Interfere
    • Know Things
    • Let Fly
    • Seek Insight
    • Special moves
    • Advantage/Disadvantage
    • Burn Brightly
    • End of Session
    • Death's Door
  • Harm & Healing
    • Hit points and damage
    • Debilities
    • Problematic wounds
    • Death and dying
  • First Adventure
    • Structure
    • Background
    • Setup questions
    • Setting the scene
    • Dropping the hook
    • Heading out
  • Threats
    • When to write up threats
    • Writing a threat
    • Example threats
    • Updating
  • Expeditions
    • Preparations
    • Running the journey
    • Player moves
    • Going home
    • What to prep
  • Sites
    • Environmental storytelling
    • Running sites
    • Exploring sites
    • Creating sites
    • THE GREEN LORD'S TOMB
  • Dangers
    • Hazards
    • Monsters
    • Running combat
  • Discoveries
    • Clues
    • Sites
    • Encounters
    • Opportunities
    • Artifacts
    • Arcana
  • NPCs & Followers
    • NPCs in play
    • Creating NPCs
    • Follower moves
    • Order Followers
    • Strengthen Your Bond
    • Followers in play
    • Creating followers
    • Updating followers
    • Losing followers
  • Homefront
    • Bringing the village to life
    • Running the homefront
    • Aftermath
    • The steading playbook
    • Seasons Change
    • Player moves
    • Bolster
    • Convalesce
    • Deploy
    • Level Up
    • Make a Plan
    • Meet with Disaster
    • Muster
    • Pull Together
    • Trade & Barter
    • What to prep
  • Writing Moves & Love Letters
  • The Game Ongoing
    • Ending a session
    • Between sessions
    • Starting a session
    • Pacing
    • Advancement
    • Retiring PCs
    • New PCs
    • Conflict between PCs
    • Time skips
    • Shake-ups
    • Ending your game
  • Acknowledgements
  • Mediography
  • Libro II
  • Benvenuti alla Fine del Mondo
  • Village of Stonetop
  • Aratis, the Lawkeeper
  • Barrier Pass
  • Barrow Builders
  • Blackwater Lake
  • Crinwin
  • Crombil
  • Danu, the Earth Mother
  • Death and the Undying
  • Dread River
  • Fae
  • Ferrier's Fen
  • Flats
  • Fomoraij
  • Foothills
  • Forest Folk
  • Forge Lords
  • Frozen Wastes
  • Gods and Religion
  • Golden Oak
  • Gordin's Delve
  • Great Wood
  • Green Lords
  • Helior, the Daybringer
  • Hillfolk
  • Huffel Peaks
  • Labyrinth
  • Lygos and the South
  • Makers
  • Makers' Roads
  • Marshedge
  • Maw
  • North Manmarch
  • Pale Hunter
  • Primordial Powers
  • Red Groves
  • Rime Lords
  • Ruined Tower
  • South Manmarch
  • Spirits of the Wild
  • Steplands
  • Stone Lords
  • Stream
  • Tempest Lords
  • Things Below
  • Three Coven Lake
  • Titan Bones
  • Tor, the Rain-maker
  • Useful or Valuable Flora
  • Ustrina
  • Vor Svetelik
  • Waystones
  • Whitefang Mountains
  • Appendix A: Ages of the World
  • Appendix B: Artifact Creation
  • Appendice C: Arcani minori
  • 1. Laoj Daveth's Galvanic Infusion
  • 2. Truth Seeds
  • 3. Old Mother's Wine
  • 4. Aalz Galt's Sudden Sinkhole
  • 5. Shell Game of Souls
  • 6. Thunderous Bellow
  • 7. The Fiery Veil
  • 8. The Tomb-bog's Mark
  • 9. Fear of the Flame
  • 10. Mantle Wraiths
  • 11. Shattering Words of Aalz Childric
  • 12. Ffyrnig Tonic
  • 13. Song of the Dool Trees
  • 14. Ward of Still Waters
  • 15. Ice Weaving
  • 16. The Six Locks of Sajua
  • 17. Helior's Shining Ring
  • 18. Nerth Serpent's Vigor
  • 19. Goldleaf Cloak
  • 20. Opening the Way
  • 21. The Drowning Scale
  • 22. Preserving Runes
  • 23. Peacebond
  • 24. The Eye, Opened
  • 25. Sanctifying Mark
  • 26. The Green Lord's Shade
  • 27. Chimeric Transmogrification
  • 28. The Sylvan Web
  • 29. Flying Cloak
  • 30. Satchel of Plenty
  • 31. Dancing Wind Spirit
  • 32. Call of the Hunt
  • 33. Convocation of the Soil
  • 34. Unliving Chimera
  • 35. Impudent Polymorph
  • 36. Make Pliant the Stone
  • 37. Plaster of Joining
  • 38. Cold Mind, Iron Body
  • 39. Little Friend
  • 40. Revealing Light
  • 41. Darkwalker Cloak
  • 42. The Flesh Is Like Clay
  • 43. Fetch's Mask
  • 44. Witch Bottle
  • 45. Wishing Candles
  • 46. Baleful Utterance
  • 47. Aetherium Spear
  • 48. Staff of Magnetism
  • 49. Groundskimmer
  • 50. Thunderbolt Bow
  • 51. Bronze Protector
  • 52. Sublime Words
  • 53. Flaming Sword
  • 54. Searing Touch
  • 55. Sigil of Authority
  • 56. Horn of Storms
  • 57. Moonstone
  • 58. Hand of Aals Sannan
  • 59. Bittersweet Elixir
  • 60. The Broom's Lullaby
  • 61. The Angry Little God
  • 62. The Silver Branch
  • 63. Void Elemental
  • 64. Runes of Creation
  • Appendice D: Arcani maggiori
  • 1. Il Bastone dell'Occhio senza Palpebra
  • 2. Twisted Spear
  • 3. Demonhide Cloak
  • 4. Noruba's Ice Sphere
  • 5. Mindgem
  • 6. Whispering Rocks
  • 7. Blood-quenched Sword
  • 8. Shield of the Wisent Witch
  • 9. Hec'tumel Codex
  • 10. Red Scepter
  • 11. Ring of Daagon
  • 12. Rune-laden Scales
  • 13. Blackwood Fetishes
  • 14. Storm Markings
  • 15. Ineffable Words
  • 16. Redwood Effigy
  • 17. Hungering Maw of Hlad
  • 18. Azure Hand
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Testo tratto da Stonetop di Jeremy Strandberg, CC BY-SA 4.0GitHub

Appendice C: Arcani minori

Gli arcani minori del Libro II, uno per uno. Ogni voce è una pagina a sé.

Tutti gli arcani minori

  1. Laoj Daveth's Galvanic Infusion
  2. Truth Seeds
  3. Old Mother's Wine
  4. Aalz Galt's Sudden Sinkhole
  5. Shell Game of Souls
  6. Thunderous Bellow
  7. The Fiery Veil
  8. The Tomb-bog's Mark
  9. Fear of the Flame
  10. Mantle Wraiths
  11. Shattering Words of Aalz Childric
  12. Ffyrnig Tonic
  13. Song of the Dool Trees
  14. Ward of Still Waters
  15. Ice Weaving
  16. The Six Locks of Sajua
  17. Helior's Shining Ring
  18. Nerth Serpent's Vigor
  19. Goldleaf Cloak
  20. Opening the Way
  21. The Drowning Scale
  22. Preserving Runes
  23. Peacebond
  24. The Eye, Opened
  25. Sanctifying Mark
  26. The Green Lord's Shade
  27. Chimeric Transmogrification
  28. The Sylvan Web
  29. Flying Cloak
  30. Satchel of Plenty
  31. Dancing Wind Spirit
  32. Call of the Hunt
  33. Convocation of the Soil
  34. Unliving Chimera
  35. Impudent Polymorph
  36. Make Pliant the Stone
  37. Plaster of Joining
  38. Cold Mind, Iron Body
  39. Little Friend
  40. Revealing Light
  41. Darkwalker Cloak
  42. The Flesh Is Like Clay
  43. Fetch's Mask
  44. Witch Bottle
  45. Wishing Candles
  46. Baleful Utterance
  47. Aetherium Spear
  48. Staff of Magnetism
  49. Groundskimmer
  50. Thunderbolt Bow
  51. Bronze Protector
  52. Sublime Words
  53. Flaming Sword
  54. Searing Touch
  55. Sigil of Authority
  56. Horn of Storms
  57. Moonstone
  58. Hand of Aals Sannan
  59. Bittersweet Elixir
  60. The Broom's Lullaby
  61. The Angry Little God
  62. The Silver Branch
  63. Void Elemental
  64. Runes of Creation